Outside of design, I’m an avid runner. I’ve completed the Boston Marathon twice, won a marathon in Washington, and have more endurance runs on the calendar. After being diagnosed in my 20s, I’ve navigated epilepsy, which has occasionally interrupted my running progress. While it’s now under control, that experience has deepened my awareness of invisible disabilities and strengthened my empathy for people who face barriers that aren’t always obvious. It has had a meaningful impact on how I approach UX design.

I have a moderately well-behaved 8-year-old dog, a border collie and golden retriever mix, who goes just about everywhere with me except on runs. Despite not having a team in Seattle, I’m a huge NBA fan and love the soap opera that comes with rooting for the Lakers. I’ve had Seattle Sounders season tickets with my dad since they were a semi-professional franchise (so roughly 15-16 years) Lately, I’ve been working on knitting a cardigan, so if I’m slow to respond, there’s a good chance I’m trying to figure out how I dropped a stitch and whether I can recover or set it on fire and start from scratch.

Here is a picture of me at Rainbow Mountain (16,000 ft) in Peru. It was once covered in snow, but as the climate has warmed and the landscape has only recently been exposed, it’s now accessible to privileged visitors like me who can climb it for the experience and a nice photo op.

Experience

  • I facilitate the integration of various applications into Microsoft Teams, providing design guidance and utilizing Figma for hands-on work. I identify gaps in existing patterns and collaborate with teams to refine and enhance them. My efforts improve both desktop and mobile experiences. Additionally, I work closely with designers, developers, and PMs to ensure seamless integration. Together, we create scalable and user-friendly solutions for the Teams ecosystem.

  • I worked on the Coherence team at Microsoft, supporting various vertical teams like HR, Finance, and Sales. We aligned tools with Microsoft's Fluent design language and created custom components using Fabric's framework. This involved extensive research, A/B testing, and ensuring accessibility. I collaborated with developers to ensure our Figma designs matched the final code. I also created and maintained our team's toolkit, establishing best practices and detailed specs for use across Microsoft.

  • I worked as a Visual/Product/UX designer at Mixer, a live video game streaming service within Microsoft's Xbox division. I focused on creating end-to-end flows for new mobile features, using wireframing, rapid prototyping, A/B testing, and user research. With tight deadlines, I collaborated closely with PMs and developers to ensure high-quality, cross-platform experiences. I primarily used Sketch, InVision, Flinto, and After Effects for design and prototyping.

  • I worked as a designer at Indigo Slate, focusing on illustration and product design. I created illustrations for motion videos and infographics for clients like Microsoft, Amazon, VMware, and SAP. After six months, I started making interactive web infographics, learning basic UX design principles. I then developed tools for Microsoft Surface, Skype for Business, Microsoft Teams, and VMware, aimed at building brand and product awareness.

  • BFA Graphic Design, 2016

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